Nils Naujoks Simracing Popometer
Nils Naujoks Simracing Popometer
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What does a differential actually do?
The differential is one of the most important parts in race cars that affects your lap times more than anything else. Understanding and controlling it while driving is key to lap times - not just in Assetto Corsa Competizione!
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▶ Fanatec tinyurl.com/fananils
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🎮 Simracing Hardware Guide ✅:
popometer.io/p/hardware-guide
Socials
⏱ Discord for Coaching, ACC and simracing help: discord.gg/XNhshwE
📫 Twitter: n1lyn
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Simracing is difficult. Learning how to drive fast takes time, dedication and persistence. Assetto Corsa Competizione is one of the best simulations with highly sensitive aerodynamics that want to be respected. Telemetry, such as motec helps with analyzing car behavior and finding major issues in the car setup or driving style. Special sim racing hardware also helps with becoming better, but certainly is not _the_ solution to your problems. Load cell pedals offer better feel. Stronger but most importantly more detailed force feedback of e.g. direct drive wheels offer more immersive sensations. Though I know and I've seen throughout the years, people with entry level hardware perform on top level.
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Відео

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КОМЕНТАРІ

  • @issuesmotorsports2457
    @issuesmotorsports2457 Хвилина тому

    As a real racing driver for 30 years, i have not found that a locked diff will cause entry understeer. Quite the opposite. I have raced shifter karts, solid rear axle, and a Lexus SC400 with a welded diff for years and neither of them had any entry understeer. It helped rotate the car in entry and was amazing on exit. No loss of grip there. I have also found that an open diff is the opposite as the rear is much harder to start rotation on entry, and exit is abysmal if there is any camber in the track at that point.

  • @jps072
    @jps072 15 годин тому

    I was there watching this.. Move of the season.

  • @martini8832
    @martini8832 17 годин тому

    As a Porsche driver, that helps a lot. Now knowing the theoretic part better it is still the problem that I can’t do 80% 😅 it’s always pedal to the metal. I guess the VRS pedals are also part of my problem. Having a really really soft spring and no changing of resistance during the whole way of travel 🙈

  • @DicraeoF1
    @DicraeoF1 18 годин тому

    Derzeit bester Sim-Channel auf UA-cam meiner Meinung nach - unterhaltsam genug, ohne auf ein Iota Informationsgehalt zu verzichten. Selbst Videos wie dieses hier, wo ich als primärer AMS2-User (notgedrungen, das Differential war ja da immer mal wieder problematisch ;) ) gewisse Vorkenntnisse habe, schaue ich wirklich gerne an, und es ist auch immer wieder spannend, das eigene Wissen noch ein bisschen zu erweitern bzw. zu ergänzen. Auch, wenn ich mit ACC im Speziellen eher wenig am Hut habe; ich komme sowohl mit dem für mich unberechenbaren Ansprechverhalten am Gas als auch mit der seltsam leblosen Bremse nicht zurecht ^^ Ich hoffe, wenn 1.6 für AMS2 erscheint, wieder das inzwischen gewohnte Review zu sehen - bin wirklich gespannt, was du zu dem Update zu sagen hast. Vielleicht sieht man sich ja dann sogar mal online in einem LFM-Rennen...

    • @SimracingPopometer
      @SimracingPopometer 17 годин тому

      Ich habe ja Beta Zugang - und bin bei den LFM Tests manchmal dabei. Ich würde mir immernoch etwas schärferen Grip wünschen, aber in Summe kommt es jetzt schon richtig gut rüber. Insbesondere langsamere Autos sind ne Bank in AMS2 (Lotus Super 7 bzw. Caterham z.B.). Das Problem von AMS2 wird eher woanders liegen: Zu viel Content, zu viel Tiefe in den Setups der Prototypen (was natürlich den Prototypen selbst geschuldet ist), was es für viele einfach schwierig macht zu wechseln, weil man von vorne Zeit investieren muss, die man nicht hat.

    • @DicraeoF1
      @DicraeoF1 16 годин тому

      @@SimracingPopometer Kann dir da aufjeden Fall zustimmen - man hat zeitweilig immer noch das Gefühl, als wäre man in Wahrheit ein kleines bisschen über dem Limit, aber die (GT3-)Karre driftet vorbildlich um die Kurve. Ist aber so weit reduziert, dass es mich (derzeit) nicht sehr stört; insofern ist da mE wirklich schon viel gewonnen, denn im derzeitigen Release ist es ja teilweise schon an der Grenze zum Lächerlichen, was das Heck so alles anstellt und mitmacht. Lustigerweise sind meine Favoriten (auch in der Beta) meistens die high-downforce Fahrzeuge, also insbesondere die Formelkisten (derzeit insbesondere V10G1, 2 und Reiza). Weiß aber nicht, ob die für dich überhaupt ein Faktor sind. Wenn LFM kommt, wird es irgendeine Form von Fokus brauchen - mehr als zwei oder drei Klassen würde ich zu Anfang auf keinen Fall anbieten, und das kontinuierlich. Lieber mehr Nachfrage als Angebot als zu viel Angebot, bei dem wegen der Zersplitterung gar keiner mehr zugreift. Den Setup-Untiefen, die es zweifelsohne gibt - gerade von der Aufhängung und dem Differential kann man sehr leicht überfordert werden, selbst mir geht das häufig so - könnte man mit "fixed setup" Serien begegnen; das Spiel bietet die Option ja. Ich weiß aber nicht, inwieweit so etwas bei LFM grundsätzlich überhaupt denkbar ist - iRacing hat ja recht viel Erfolg damit. Ich gebe dir aber recht, dass "offene" Setups bei der derzeitigen eSport-Jungfräulichkeit des Spiels eigentlich nur voll danebengehen können; dann fahren zwei Leute um den Sieg und der Rest fragt sich, wo (und warum) er die 20 Stunden hernehmen soll, um am Ende an derselben Stelle rauszukommen.

  • @jogb9515
    @jogb9515 20 годин тому

    3:50 why would an open diff make a car overly sensitive to oversteer on corner entry? I thought an open diff provided maximum grip on entry.

    • @SimracingPopometer
      @SimracingPopometer 18 годин тому

      no, because both rear tires can then rotate independently, the outside tire can spin much faster than the inside wheel and thus (over)rotate the car. it will convert every steering input and there is nothing that keeps the rear in line. will do ams2 videos where we have cars with complete open diffs, or maybe lfs where we can put any diff with any value into any car

    • @jogb9515
      @jogb9515 17 годин тому

      @@SimracingPopometer Thanks, I believe you, but don't understand. With a lsd dif there is some drag on one of the wheels (the inside because it has less grip?) caused by the clutch packs, kind of like putting a tiny bit of parking brake on that wheel. On an open dif there is no drag on either side, so 100% of the tire grip goes to lateral traction, so the rear has more grip, meaning less oversteery?

    • @SimracingPopometer
      @SimracingPopometer 16 годин тому

      ah. in my unerstanding there's no "drag" with the LSD on the inside wheel in the form of a decelerating effect. the inside wheel doesn't turn slower because it wants to turn slower. it turns slower in response to the driver turning the steering wheel and being put on a different radius - the LSD allows the tire speeds to adapt to the rotation requested, it doesn't force the rotation. but the LSD limits the speed difference (it actually limits torque difference, but thats more abstract to think with), and this way doesn't allow the rear end to rotate faster than desired, it prevents the driver from being able to request too much and lose the rear. if anything the inside wheel is forced to rotate more than it is covering actual distance on track - thats what the limited difference between inside and outside tire enforces. with open diffs you'll see early throttle inputs to control the torque difference and keep the car stable. the formula inters in ams2 have an open diff, here's an irl onboard: ua-cam.com/video/1bAzPJKwVzc/v-deo.html watch how he needs to correct on the steering on every corner entry because the rear is willing to rotate more than the car could take and then watch how on throttle its perfectly stable (except last turn) and he can finally commit to the steering as excess torque from the engine would have the option to escape trough the inside wheel, no snappiness on exit as a result. But generally, the more steering he applies, the rear end of the car can always adapt and do the rotation. the car is never front limited, it steers with the rear essentially

  • @rajdeepghosh4420
    @rajdeepghosh4420 День тому

    Great move but what if the other car crashes then will it be penalty or race incident?

    • @SimracingPopometer
      @SimracingPopometer 21 годину тому

      there was no contact so I'm not sure where a penalty could be applied?

  • @Tanaydinho
    @Tanaydinho День тому

    Hey Nils, I liked the music. Maybe u would consider it to put it in the background for the whole video but much quieter. Thanks for the education btw. 😊

    • @SimracingPopometer
      @SimracingPopometer 17 годин тому

      the music is only 3-4 min long, would cause issues sooner or later, but yeah, perhaps needs more ambient :D

  • @rankisdumb214
    @rankisdumb214 День тому

    That's a pretty good video. I've found the type of pedals you have makes a big difference. Some of the pedals like the lower end ones jump up to 50-70% pretty quickly The other question I have is how does the TC affect the tire slip? Some tracks I'll use 1 while on others I find using 2 or 3 Then how much does the damping make a difference? A perfect example would be turn 4 or 5 at Brands Hatch. The left back up the hill before the str8. That turn kills my lap times when I get it wrong. It's the only track I can't get down to a competitive time I'm stuck at 1:23. There's a lot of ungelation in a few of those corners and I often experience the inside tire slipping. I just cant seem to get my set up right for that track

    • @SimracingPopometer
      @SimracingPopometer 17 годин тому

      TC depends on the car. Some cars will have the tire in desirable slip range with TC on, some cars will cut before there tire is where you want it. Some will allow enough slip, but then cut fiercely when you go slightly too far. Some apply the TC already when the inside wheel slips before the outside wheel is affected - which is much too early. Damping: hard to judge, its such a subtle thing. I'd think in terms of damping rather with general traction in mind rather than controlling a certain slip. the more sharp your front end is, the more difficult to balance the slide, so you can "weaken" your front end to have a more controllable rear in general. Brands hatch: Yeah, just a shi**y bumpy exit there. When you already struggle for traction its hard to get this one right, and whatever you do in the setup there will hurt in the fast turns. The bumps will trigger the TC if its on, and cause the rear to snap when off, or even have you run into the RPM limiter on some cars (M4)... Just not a nice place, like all british tracks ;)

  • @driftingmajix
    @driftingmajix День тому

    As a competitive drifter who started competing last November, I learned a lot about driving and setting my car up. One of the big learnings I took was how to set up the differential correctly. When I started competing I simply set my diff to lock 100% on accel and decel (We are using LSDs just like GT3 cars), but later on I learned that it actually makes a huge difference to open the diff up on decel. I haven't experienced any situations where it was super beneficial to open the diff up on accel as I really like the amount of rotation it gives, but there are lots of different styles in drifting. Opening up the diff on decel really helped me to stop overrotating the rear of the car in certain situtations and it completely changed my chase game too. Finding the right preload is not as necessary but it does make a slight difference in how the car feels and when the diff starts letting slip happen. With slight throttle adjustments I usually want my rear to stay locked to gain more rotation and when I let off throttle a bit longer I want my diff to let the rear wheels do their own things to a certain extend. I'm still by far not a setup master but I'm learning more and more with time.

  • @danibot3000
    @danibot3000 День тому

    Good explanation which confirmed my idea if how a diff works on a race car works. The summary at the end is also great. The title of the video is just such a UA-cam thing... lol

  • @danibot3000
    @danibot3000 День тому

    Na wer baggert da noch so spät am Baggerloch Es ist Nils, der kommt nicht aus der Grube Denn er hat sein Baggerdifferential gelockt 😹

  • @livemuke
    @livemuke День тому

    Hallo Nils, vielen Dank für die Erklärung. Kommt gerade zur rechten Zeit, da ich mit dem AMG öfter mal in der 130R (Suzuka) abfliege, wenn ich das Gas zu stark lupfe..

  • @GeoMiluti
    @GeoMiluti День тому

    As always, very good video Nils !

  • @InSonuz
    @InSonuz День тому

    Knowing the Reason, why you have to go for 70-80% Gas Input to not understeer in corners is a blessing. You can really play around with the diff if you know how you want to drive and want to finetune it. Thank you Nils!

  • @DanielJoseph97
    @DanielJoseph97 День тому

    What about the relation of preload with regards to the differential behaviour?

    • @SimracingPopometer
      @SimracingPopometer День тому

      basically no impact. it will help slightly with limiting entry rotation if you crank it up, but that will make it more snappy on exit. and vice versa. but its a VERY LIMITED EFFECT in the first place. we'd need the clutch plates or ramp angles to have better control over the diff, but GT3s generally do not have that available to adjust

  • @petermallmann8120
    @petermallmann8120 День тому

    Moin. Also ich fahre Deine Popo Setups für den Porsche permanent. Die Differentialsperre passt hier in der Regel und die Rotation ist meistens im grünen Bereich. Aber super Info.

  • @Shiggy117
    @Shiggy117 День тому

    The livery on the car is 🔥

  • @Freezedevil1990
    @Freezedevil1990 День тому

    Hi Nils thanks for the video. Can you please say a few words about how the changes we can make in the setup affects the differential? Does it affect how much power is needed to actually lock it or is it the force that "binds" the rear wheels together? How should you adjust it in case of under-/oversteer on entry/exit.

    • @SimracingPopometer
      @SimracingPopometer День тому

      the preload is largely ineffective. so you cannot adjust the differential behavior. you can get a tiny bit of more locking under coasting to get some stability from higher preload, but the effects are very limited. on throttle lowest preload would help to prevent the binding a tiny bit longer, but the torque from the engine is so large usually that the preload is too small in comparison no matter the value

    • @Freezedevil1990
      @Freezedevil1990 День тому

      @@SimracingPopometer Thanks.

  • @luizarthurbrito
    @luizarthurbrito День тому

    I remember you saying a while ago the diff settings only kinda work in ACC on the Bentley. Is it still true? I'm too much of a bad driver to know if it is or is it just placebo I'm feeling.

    • @SimracingPopometer
      @SimracingPopometer День тому

      the preload setting in general has very little impact, the other settings like clutch plates or ramp angles have bigger impact, but aren't available to adjust here (or in GT3 in general). the bentley is one of the few cars though that keeps rotating on power without slipping the outside wheel. not necessarily diff related, but i think its just locking a little later (these things might change from patch to patch and havent touched it quite a while)

    • @luizarthurbrito
      @luizarthurbrito День тому

      @@SimracingPopometer oh ok, thanks nils!

  • @michaelkropidlowski6189
    @michaelkropidlowski6189 День тому

    Moin moin Nils passt ja irgendwie zu dem Video ohne TC fahren von vor paar monaten ich fragte dich darauf vor paar tagen was dazu. Zu diesem video wenn das differential praktisch über das Gaspedal gesteuert wird wenn ich es richtig verstanden habe. Wozu ist dann die einstellung Differential bei Mechanischer Grip. Ich liebe den 992 GT3. Lieben Gruß Micha

    • @SimracingPopometer
      @SimracingPopometer День тому

      das preload sorgt dafür, dass das differential weniger zusätzliche kraft braucht um gesperrt zu bleiben. also aufm gas sperrt es noch schneller (merkt man aber nicht, weil es ohnehin sofort sperrt), und beim coasting/bremsen, drück das preload die kupplungen auch nochmal mehr zusammen, so dass das differential etwas stärker gesperrt bleibt. das preload ist aber eine sehr wirkungslose einstellung insgesamt. man müsste auch die anzahl der kupplungsscheiben justieren können, oder direkt an die sog. "ramp angles" ran, um eine echte verhaltensänderung zu erwirken. letzteres geht bei GT3s aber nicht.

  • @kalungajpg
    @kalungajpg День тому

    Hi Nils, Very nice video about the differential. So we are talking with TC OFF right ?

    • @SimracingPopometer
      @SimracingPopometer День тому

      yes, indeed. but during coasting of course TC does not matter and with TC you are also more aggressive on throttle and will always lock the diff - the TC then cuts heavily to prevent the outside wheel some slipping. currently though it can happen that the TC will already engage with the inside wheel slipping, taking power away BEFORE the car starts sliding

    • @hartsa8840
      @hartsa8840 День тому

      Do you think with ford TC 4-6 you can use this slip/rotation on corner exit? or is it only tc 0

    • @SimracingPopometer
      @SimracingPopometer День тому

      ford can surely do that with low TC levels, but 4-6 might be too high

  • @hartsa8840
    @hartsa8840 День тому

    Thanks Nils for making these for us. Are waiting ac evo for a lot?

    • @SimracingPopometer
      @SimracingPopometer День тому

      i am not aware when AC Evo sees the light of day, but the issue in the video isnt a game issue, its just how things work!

  • @ihavealife002
    @ihavealife002 День тому

    So I've been trying out these tunes from coach dave as someone getting into sim racing, and I knew the problem was that I wasn't driving the car hard enough. The problem was that I couldn't figure out why. What about driving the car harder would fix it, it's not just brute force lol, and this video is the answer. I need to practice engaging the diff. huh. Great video

    • @SimracingPopometer
      @SimracingPopometer День тому

      gotta practice feeling the diff impact. everyone engages it, just not deliberately

  • @jocry1337
    @jocry1337 День тому

    First! Did I hear pie?! I'm super hungry now...😅😂

  • @livemuke
    @livemuke День тому

    Mega move!

  • @platinbullet
    @platinbullet День тому

    Genial vorbereitet und Vollendet 😬🤘

  • @Freddy_Merckx
    @Freddy_Merckx 2 дні тому

    Live gesehen. Einfach zum mit der Zunge schnalzen! 👌🏼

  • @DavideGreco1
    @DavideGreco1 2 дні тому

    Just awesome 🤩🤤

  • @sascha151
    @sascha151 2 дні тому

    I like ist very much …3rd Person in Multiplayer ,Important for me.

  • @salgshaka4483
    @salgshaka4483 2 дні тому

    Hate it see if i care, LMU is way more realistic and just better than ACC besite the game optimization is bad on LMU

  • @donaldfenner6891
    @donaldfenner6891 2 дні тому

    Federer of simracing. Long live, Nils.

  • @givemeajackson
    @givemeajackson 3 дні тому

    hey nils, just a little thing i noticed about your GPU woes: your 4090 isn't using anywhere near as much power as it should. cpu power consumption looks OK, so i think the issue is with the GPU. at 90% load you should be seeing 320-350 watts. if i were you, use display driver uninstaller, and reinstall the drivers would be my first instinct.

    • @SimracingPopometer
      @SimracingPopometer 3 дні тому

      I have fps cap, not max settings and dlss enabled - it will run with about 1 watt per fps if you lower the voltage without problems. the problem seems to be that there are different tools trying to impact the f/v curve. I can force it to use more than 400 watts with max voltage, no fps cap, dlss off and highest settings. just that sometimes it completely ignores all profiles and does whatever

  • @rylandsilva
    @rylandsilva 3 дні тому

    Exceptional racecraft!

  • @OEWLBIB23
    @OEWLBIB23 3 дні тому

    The only good BMW Driver out there as always😂😂😂

  • @madwelley
    @madwelley 3 дні тому

    Gratulation 🏆🎉LG

  • @mklengel
    @mklengel 3 дні тому

    Hi Nils, have a good race.

  • @fingers68
    @fingers68 3 дні тому

    Personally I like the feel of the GTe's and LMP2's (DD1 base), it is different to RF2 but I guess they have taken advice to hone the physics and ffb, right or wrong. The Elephant in the room is however the in games assists. These (cheats in my mind) can be used in Bronze and Silver online races, the ABS used extensively. How and why on earth can you create an online ranking system then allow an unfair playing field!?

  • @michaelkropidlowski6189
    @michaelkropidlowski6189 3 дні тому

    Hallo Nils leider etwas verspätet dein Video genossen. Bedeutet es das ein lineares Gaspedal schlechter ist als ein Progressives Gaspedal wenn man TC Off fährt. Gruss Micha

    • @SimracingPopometer
      @SimracingPopometer 3 дні тому

      Moin! Das ist ein Ein Zusammenspiel mehrerer Faktoren: - Grip - Slip Toleranz des Reifens - Nervosität des Setups/Autos - ... Das Ziel ist aber immer das gleiche: Immer Kontrolle zu haben. Man braucht kein progressives Pedal wenn es sehr viel grip gibt und das Auto bei wenig Gas sowieso nicht anspricht. Dann ist es sogar eher nachteilig, weil sich das komplette Drehmoment nur innerhalb der oberen 20% des Pedals steuern lässt und damit Präzision schwierig ist. Bei anderen Autos, die unten rum sehr sensibel sind, weil wenig Grip oder scharfes Setup und z.B sofort viel Drehmoment anliegt, da könnte man es mit einem progressiven Pedal etwas weniger sensibel machen. Für den Fahrer ist es denke ich wichtig ein lineares Gefühl zu haben, das heißt aber nicht, dass ein lineares Pedalprofil auch einen linearen Output vom Motor bedeutet. Es kommt also immer darauf an ;)

    • @michaelkropidlowski6189
      @michaelkropidlowski6189 3 дні тому

      Vielen vielen für deine ausführliche Antwort.... Geiles Rennen eben P1 Barcelona...by by

  • @hitmanvssven
    @hitmanvssven 5 днів тому

    Nils wo hast du denn die geilen Handschuhe her?

  • @darwinLee81283
    @darwinLee81283 5 днів тому

    The Toyota Ferrari and Peugeot are all Proprietary chassis. Lambo, Cadi, BMW Porsche ect... are all based on "LMP2" Chassis, ( Multimatic, Ligier, Oreca, Dallara) Most with XTRAC Sequential Transmissions and the same Hybrid system Bosch, Xtrac, Williams This is why they all sound and feel similar to one another... Vs the Toyota Peugeot and Ferrari! So people complaining online about the similarities of the feel in the cars to LMP2 need to understand the actual details of this series. They are LMP2 cars with Hybrid systems attached and more power!!! These Prototypes are the FIA and IMSA way to be cheap and make a series with OLD engines and Spec Chassis attached to Hybrid systems making cars slower than Previous LMP2 cars and sell the racing to the public and attract Manufacures for Marketing!! Let's all educate ourselves before commenting on why some of the cars feel similar 😉

    • @SimracingPopometer
      @SimracingPopometer 5 днів тому

      while this is correct, it still sucks, because it means we're buying a lable, not a new car. however some parts are different that teams can change, but I'm not sure what their impact in terms of behavior would be - either way, right now they feel too much the same toojustify choosing between them and the spec cars drive WAY nicer

  • @geforce5591
    @geforce5591 5 днів тому

    what camera do you use for the webcam?

  • @Jaiykk
    @Jaiykk 6 днів тому

    Is multiclass starting grid being mixed like that normal?

    • @SimracingPopometer
      @SimracingPopometer 5 днів тому

      some didn't qualify to do last to first attempts

    • @Jaiykk
      @Jaiykk 5 днів тому

      @@SimracingPopometer yes but gt2s mixed with gt3s. Is that only for this event? Or is that type of start normal for all events? I only ask as a platform I race on groups the cars by class on the starting grid so faster classes are always first to limit incidents at the beginning :)

    • @SimracingPopometer
      @SimracingPopometer 5 днів тому

      @@Jaiykk that's due to the big skill spread and acc doesn't separate by class I think. not sure if there's a setting that would force to start within your class

    • @Jaiykk
      @Jaiykk 4 дні тому

      @@SimracingPopometer At Pitskill they do it, I think they just manipulate the standings list at the end of quali and do their own logic to group all the classes together for the race :) So yeah was just curious on how it works at this event, thanks for answers :D

  • @heelandtoeknee
    @heelandtoeknee 6 днів тому

    4 laps driving with you, Nils, that’s really something for me. I’m very happy about that… but you broke me mentally! 😂 na kidding, you are a different league. For that I don’t practice, it was a pleasure. Won’t forget. I was the green Lambo. Hab nen schönes Wochenende! 😊👋 edit: had a bit of damage but even without… I’m not capable of outrunning you. 😊

    • @SimracingPopometer
      @SimracingPopometer 6 днів тому

      yeah, car looked a bit used ;) glad you enjoyed it! gerne wieder!

  • @gabrielbenra
    @gabrielbenra 6 днів тому

    Hi Nils! I end up buying the VRS base :) have you ever shared your ffb settings? or would you mind giving me a hint how to set up it? I mainly play LMU, thanks :)

    • @SimracingPopometer
      @SimracingPopometer 6 днів тому

      i just have friction and damping set to 10 or 5, the slew rate to quiet... because its more quiet :D but would otherwise prefer the more crispy balanced or performance - but this really shakes the rig. And thats it already. Nothing special possible with the software anyway :)

    • @gabrielbenra
      @gabrielbenra 6 днів тому

      Thanks for your quick answer, I appreciate it, and what about smothing? Lot of options, I let the one called "optimal" as it was by default

    • @SimracingPopometer
      @SimracingPopometer 6 днів тому

      ah, yeah. perhaps that or maybe legacy. I don't remember. overall there isn't a lot to adjust, the smoothing was mainly for iracings 60hz signal, while accs signal is smoothed already with the 400hz

    • @gabrielbenra
      @gabrielbenra 5 днів тому

      @@SimracingPopometer Thank you very much :) I appreciate your advice, regards.

    • @SimracingPopometer
      @SimracingPopometer 5 днів тому

      @@gabrielbenra I run the base motor at 80%. in acc then 50-60%. this is on the strong side of things. but if you want to turn it down, turn down game, not the base. same for any other game

  • @ethannolte6737
    @ethannolte6737 6 днів тому

    Does this setup work with the 991 || GT3 R?

    • @SimracingPopometer
      @SimracingPopometer 6 днів тому

      doubt. the 991 II has quite a different aero map, that is a lot more pitch sensitive. but you can try to take a similar setup, but definitely prevent more pitch, e.g. by stiffer front spring or less front bump stop range even

  • @silvio5006
    @silvio5006 7 днів тому

    LMU is a great game. There are a few issues but hey.. ACC for example is out for years now and the suspension and car touches while racing side by side is still a mess. They do a great job and on discord they are very communicative something what is missing by Kunos.... That's my opinion.. I drove ACC for 2,5 years now but LMU get's me more and more. I have more fun to drive on LMU instead of ACC. It's more challenging on breaks on throttle not like ACC hit the break 100% on the right point and try to get as fast as possible around the corner... It's boring... And I don't think that in a real race car works like this. In LMU the car feels more alive somehow... And that's fun.

  • @peterfoldesi01
    @peterfoldesi01 7 днів тому

    honestly, in 2024, a simulator without triple screen support, a joke (and the fact that it's just a beta, not an explanation)….. by the way, I miss your race videos

  • @elo583
    @elo583 7 днів тому

    Thank you for this detailed explanations. My ACC exp is around 40h and hungaroring best was 1:47.8xx with the 296er. I tried the free LFM AMG setup and want to know if you are driving it in your video. Cause with TC lower than 6 I can't accelerate like you in the video without getting a lot of oversteer and lose time cause I have to catch the car.

    • @SimracingPopometer
      @SimracingPopometer 7 днів тому

      yes, exact same setup. your car is not in the correct position and state if you cant put the power down. its not down to the setup. you still have 5900 hours less than I have in this game. and I surely have another 20.000 hours in simracing since i started. it takes time

    • @elo583
      @elo583 7 днів тому

      Thanks for your feedback.

  • @chrisracing81
    @chrisracing81 7 днів тому

    Love LMU - hope it will get big (player base)

  • @tiagox9
    @tiagox9 7 днів тому

    Great video! LMU is slowly becoming my to go Sim for online racing. It's just fun and going in the right direction